In answer to a series of inquries made in the last 24 hours regarding certain character deign revealed in the PlayStation PS5 Reveal Event showcase trailer yesterday, the LDI team wish to make the following announcement.
Racist stereotypes of any kind were absolutely not intended, we were not aware of the stereotypical connotations and wish to apologize to anyone who may have been offended by the character design.
In addition, no one (not just limited to team members) has ever commented or hinted on the character designs. However, these characters have not been revealed publicly elsewhere prior to the event.
The design intention was to create characters who are protectors/guardians of a particular mystic region in the world of Little Devil Inside. We were not producing character designs referenced on any real African and/or Afro-American human tribes.
The focus was on creating colorful masks and our designers were researching masks from all various cultures. As characters in the game, they move in groups and use blow darts that paralyze when hit. We wished to add character to the mask design and give it life to it – something like the little Kakamora characters in Disney’s Moana.
However, regardless of our intentions, if any people were offended in any way, we sincerely apologize.
We will be making the following fixes to the current characters but if it ends up not being suitable to the game as a whole, we may change the design entirely.
1. Remove the Dreadlocks.
2. Change the bold lips.
3. Change skin tone.
4. Tweak the dart blower so it looks less like a joint.
On a minor note, this is our first game title and we are still quite naive in many areas.
As always, we thank you all for your support!